手势识别pytn:平移手势识别器重置(clear pan)

我添加了一个平移手势到我的按钮,当我移动它没有任何额外的代码,一切都很好,但是当我添加一些代码,这是在下面的例子中评论,按钮开始重置到它的原点位置。

为什么会这样?原因是什么?

- (IBAction)handlePan:(UIPanGestureRecognizer *)recognizer {
switch([recognizer state]){
    case  UIGestureRecognizerStateBegan: {
        UIButton *on = [UIButton onWithType:UIButtonTypeRoundedRect];
        [on setFrame:recognizer.view.frame];
        [on setBackgroundColor: [UIColor redColor]];
//      [self.view insertSubview:on belowSubview:recognizer.view];
        _tempButton = on;
    }break;
    case  UIGestureRecognizerStateChanged: {
        CGPoint translation = [recognizer translationInView:self.view];
        recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x, recognizer.view.center.y + translation.y);
        [recognizer setTranslation:CGPointMake(0, 0) inView:self.view];
    }break;
}
}

first second

0

您在UIGestureRecognizerStateChanged案例中添加的代码,将其移动到操作方法的标题中:

CGPoint translation = [recognizer translationInView:self.view];
    recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x, 
                                         recognizer.view.center.y + translation.y);
    [recognizer setTranslation:CGPointMake(0, 0) inView:self.view];

在那之后,你要做的另一件事是在你的开关方法中制作另一个案例:

//This checks if you ended the pan gesture (removed finger from object)
case  UIGestureRecognizerStateEnded:
{
    CGPoint velocity = [recognizer velocityInView:self.view];
    CGFloat magnitude = sqrtf((velocity.x * velocity.x) + (velocity.y * velocity.y));
    CGFloat slideMult = magnitude / 200;
    NSLog(@"magnitude: %f, slideMult: %f", magnitude, slideMult);
    float slideFactor = 0.1 * slideMult; // Increase for more of a slide
    CGPoint finalPoint = CGPointMake(recognizer.view.center.x + (velocity.x * slideFactor), 
                                 recognizer.view.center.y + (velocity.y * slideFactor));
    finalPoint.x = MIN(MAX(finalPoint.x, 0), self.view.bounds.size.width);
    finalPoint.y = MIN(MAX(finalPoint.y, 0), self.view.bounds.size.height);
    [UIView animateWithDuration:slideFactor*2 delay:0 options:UIViewAnimationOptionCurveEaseOut     animations:^{
    recognizer.view.center = finalPoint;
    } completion:nil];
}

所以我在上面的UIGestureRecognizerStateEnded状态中所做的是,我采取了用户发送图像的最后一点。之后,我将图像的中心设置为等于图像是最后一刻的点。

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